5 Replies to “Treehouse of Horror III”

  1. Comparing the split-second suffering of Milhouse to classical, high-art depictions of ancient Grecian myth that use it to make statements on the nature of the individual’s tragedy in the wider churning sea of existence. This is the classiest Simpsons critique around, easily. Also easily the best run in any of these columns so far. Keep working your magic, Gabe, that was itself art.

    Unrelated, but seeing Family Dog come up was a surprise, as I played the SNES game as a kid (it was a bit shit). Even as a kid with no knowledge of the game beyond what it contained (as a ROM on a floppy disk for a Wildcard floppy reader you plugged into the SNES’ cartridge slot), I always got the impression that it was a game “of” something, based on something, or at least made like it was. Trippy to see that question answered here ~20 years later.

  2. I enjoyed the sequence of events that unfolded between your Twitter, KeC, and this article. Complaining about thinking you were done the article only to remember about the awards on Twitter, mentioning your new obsession with Milhouse’s suffering on KeC, then concluding it with this article’s award section having a short essay dedicated to why we should enjoy Milhouse’s pain.

  3. I always enjoy when a weak parody accidentally reuses a joke from the thing it’s supposed to be making fun of. The zombie radio isn’t nearly the worst (that would probably be the one from Epic Movie or whatever doing exactly the same Wolverine joke that the X-Men films had already done) but it’s still such a inarguable example of failure.

    Parodying things that were already trying to be funny is possible but potentially very embarrassing if you fuck it up.

    Every time I see a bad zombie parody (of which there are plenty) I’m reminded of how impressive it is that Shaun of the Dead took something that had already been parodied to death and made it funny again.

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